Unique Artifacts Mod 1.6.4/1.6.2/1.5.2
What is Unique Artifacts?
This mod has approximately 32 different combinations of trigger and effect, with up to 5 effects possible per item, for an astounding 24,165,120 (approx) different items before enchantments are applied! Each one will have its own unique name (generated based on its effects) and icon (chosen from a pool of 36 with a randomized color). And it all works using a single Item ID (how’s that for clever use of NBT data tags?).
These items will generate commonly in jungle temples and pyramids, uncommonly in strongholds, and rarely in blacksmith chests. Durability is based on material, except for diamond, all artifacts are ~2 times as durable as vanilla items of the same material (diamond is 1/3rd).
Quicksand (Potion of Harm)
The display pedestal is a good way to show off your loot. Each pedestal will display the item’s name on the front and the item itself under a glass cover. Only the owner can open and break it!
- Mystcraft – By default, wizard towers will generate in Mystcraft ages (following the usual biome restrictions) and will generate traps in Mystcraft’s abandoned libraries
- Plunder Rummage – Adds artifacts to the loot tables via plugin above.
- 4 – Wizard towers will generate in Magic Forest biomes
How to install Unique Artifacts Mod:
- Download and install
- Download the mod
- Put downloaded zip file into C:\Users\YOURUSERNAME\AppData\Roaming\.minecraft\mods folder. Do not unzip it. If you don’t have a mods folder, create one
- Enjoy the mod