Simpleretrogen Mod 1.10.2/1.9.4/1.8.9

Simpleretrogen-Mod.jpg
Simpleretrogen Mod allows all the mods with world generation to perform re-injection of their content into existing generated chunks, and tracks which ones have been retrogenerated. This allows you to add a new mod to your world and have its content retrogenerated into existing chunks. It works with the IWorldGenerator based on FML used by most mods to inject simple content into world generation.

Commands:

There is one helper command at present.

  • listretrogenclasstargets – list the classes on the server which are candidates for adding to simple retrogen.

Configuration:

To configure this mod you need to figure out which classes implement IWorldGenerator from the mod(s) you wish to regenerate.

As an example, slimeknights.tconstruct.world.worldgen.SlimeIslandGenerator is the worldgenerator for slime islands in Tinkers Construct.

The configuration file has been restructured for 1.9. You can have more than one “mark” in the file, each containing its own classes for retrogen. You can activate and deactivate sections by adding them to the “markerList” list.

# Configuration file

##########################################################################################################
# CPWRGMARK
#--------------------------------------------------------------------------------------------------------#
# Marker definition
# You can create as many of these as you wish
# Activate by adding to active list
##########################################################################################################

CPWRGMARK {
# World Generator classes for marker
S:worldGens <
slimeknights.tconstruct.world.worldgen.SlimeIslandGenerator
>
}

general {
# Active markers
S:markerList <
CPWRGMARK
>

# Maximum number of retrogens to run in a single tick
I:maxPerTick=100
}

The example above will force slime islands to regenerate if they haven’t been. The marker value allows changing the marker, which is applied to any regenerated chunks, so changing the value will force the regenerations to run again. MaxPerTick controls how many chunks will be regenerated each tick, to ensure that the cost of regeneration doesn’t cause an unacceptable slowdown to your server.

How to install:

  • Download and install Minecraft Forge.
  • Download the mod.
  • Go to %appdata%.
  • Go to .minecraft/mods folder.
  • If the “mods” folder does not exist you can create one.
  • Drag and drop the downloaded jar (zip) file into that.
  • Enjoy the mod.

Download Links:

For  1.10.2

http://dl.mod-minecraft.net/download.php?file=f274bd30ea12db2ad9e6014814929ce9

For  1.9.4

http://dl.mod-minecraft.net/download.php?file=3acdd8440d0540a703f4446251673d7d

For  1.9

http://dl.mod-minecraft.net/download.php?file=799cb0883961aa20806a585e876ee121

For  1.8.9

http://dl.mod-minecraft.net/download.php?file=0d7c9bfa6cf286fceaefb0b562afaa25

Author: cpw11

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