Sildur’s Shaders is an extension of GLSL shader mod. This shaderpack adds shadows, dynamic lighting, and waving grass, leaves and water to the game. Unlike other shaderpacks, Sildur’s Shaders is designed to work on all graphics cards and computers, including Macs, while still delivering a great graphical experience.
Features:
Vibrant Shaders:
- Pretty much everything you need, this is the main shaderpack and has the most effects etc.
Enhanced Default:
- Default Sun path (Can be changed ingame to sun path of vibrant shaders, if using optifine for 1.8.x)
- Crossprocessing (Can be disabled ingame if using optifine for 1.8.x, if disabled colors will look the same as default MC)
- Shadows (Can be tweaked ingame if using optifine for 1.8.x)
- Water reflections from Vibrant shaders mixed with default MC texture. (See screenshots)
- Work somewhat with stained glass/transparency (water reflections currently wont show up if looking through it)
Basic Shaders:
- Crossprocessing (Different colors, see screenshots.)
- Motionblur
- Depth of Field
Screenshots:
Basic shaders
Sildur?s vibrant shaders
Godrays and Lens flare!
Smoother nights!
Water shaders on mac!
Video:
Notes:
Reflections
If you want reflections in Pre7.1 or higher, open composite1.fsh with notepad++ and remove the slashes infront of: //#define BLOCK_REFLECTIONS. Reflections requires an adjusted Texture pack from here: http://enpacks.com/
Compatibility
Basic shaders should work on almost all systems. Vibrant shaders supports, Nvidia+Mac's with nvidia cards. And a bunch of amd cards. Also some lucky intelcards were able to run it. The best is to just try it out yourself.
Enable or Disable an effect
To enable an effect, remove the 2 slashes (//) infront of something like: //#define Bloom -> #define Bloom To disable something add 2 slashes (//) infront of something like that: #define Bloom -> //#define Bloom Most effects are stored in final.fsh, some in composite.fsh. Reflections can be found in composite1.fsh and gbuffers_water.vsh Waving objects and Aether 2 support can be found in gbuffers_terrain.vsh
How to install Sildur’s Shaders Mod for Minecraft:
- 1) Download and install Minecraft Forge.
- 2) Create a new profile, and select “Use Version: Forge” in the edit profile menu. Run Minecraft, and close it after it has reached the main screen.
- 3) Download and install GLSL Shaders Mod.
- 4) Navigate to your .minecraft folder, and locate the folder named mods.
- 5) Place the GLSL mod jar file in this folder.
- 6) Run Minecraft once again. This time, do not close it.
- 7) Download a version of Sildur’s Shaders.
- 8) Once again, look in your .minecraft folder, and find the newly generated folder; shaderpacks.
- 9) Place the Sildur’s Shaders download file into the shaderpacks folder.
- 10) In Minecraft, you should see a “Shaderpacks” option in the option menu. Click on this option and choose Sildur’s Shaders from the list of shaderpacks on the left.
- 11) Open a world or connect to a server and enjoy Sildur’s Shaders.
Sildur’s Shaders Mod Download Links:
Older versions:
For 1.5.2
Mac/PC:
http://dl.mod-minecraft.net/download.php?file=b870ba2d96f49ceb2e70c547eaeee8c7
Intel:
http://dl.mod-minecraft.net/download.php?file=478d849b82c86c34b6c5409b3a113236
Basic (Use for Very old card):
http://dl.mod-minecraft.net/download.php?file=c5408f385ac4e85dbdded494610783fd
For 1.6.4/1.7.2
Sildur’s Vibrant shaders
http://dl.mod-minecraft.net/download.php?file=06bbd2b857c997fb38399a5b6d9e61d0
Sildur/s Basic Shaders
http://dl.mod-minecraft.net/download.php?file=7ff1cdb1d14d3a2b4670776bf007080b
Author: Sildur1