Potion Core 1.12.2/1.11.2 (Bunch of potion effects)

Have you ever gotten tired of the vanilla potion effects? Wanted something new and interesting? Well then this mod has plenty to offer! Potion Core 1.12.2/1.11.2 contains a whole bunch of potion effects. There is no way to get the potions besides the creative menu in this mod, but check out Not Enough Potions which has recipes and new brewing mechanics.


See also: Grim3212 Core and Immibis Core

There are quite a few added potion effects, including:


  • Trueshot – Increases projectile damage (like how strength increases melee damage).
  • Klutz – Decreases projectile damage (like how weakness decreases melee damage).
  • Magic Focus – Increases magic damage (like how strength increases melee damage).
  • Magic Inhibition – Decreases magic damage (like how weakness decreases melee damage).
  • Recoil – Reflects a portion of damage back to the attacker.
  • Burst – Makes you explode but doesn’t hurt you (only your enemies), and doesn’t do block damage.
  • Explosion – Explodes you.
  • Combustion – Sets you on fire.
  • Lightning – Strikes you with lightning.
  • Launch – Shoots you up into the air.


  • Vulnerability – Increases all damage to you (like how resistance decreases all damage to you).
  • Broken Armor – Decreases your armor
  • Iron Skin – Increases your armor
  • Diamond Skin – Increases your armor toughness
  • Magic Shielding – Protects you from magic damage (which is normally unblockable)
  • Solid Core – Gives you knockback resistance.
  • Revival – If you die with this effect on, you will revive with 2 hearts per level.


  • Slowfall – Slows your fall and prevents some fall damage at level 1, and all fall damage at level 2.
  • Step Up – Increases your step height so you can step up a full block.
  • Reach – Increases your reach distance.
  • Climbing – Lets you climb walls like spiders.
  • Corrosion – Damages your armor and held item (except for gold items/armor).
  • Repairing – Repairs your armor and held item.
  • Flight – Lets you fly like in creative mode.
  • Random Teleport – Teleports you to a nearby location.
  • Surface Teleport – Teleports you to the top surface block.
  • Spawn Teleport – Teleports you to your spawn point if you stand still with it for 10 seconds.
  • Love – Causes breedable entities to breed with eachother.
  • Antidote – Prevents you from taking poison damage.
  • Purity – Prevents you from taking wither damage.


  • Drowning – Makes you only breath underwater.
  • Weight – Negative jump boost; makes it so you can’t jump up a full block.
  • Disorganization – Shuffles your inventory
  • Perplexity – Reverses your controls so forwards is backwards, sneak is jump, etc.
  • Extension – Prevents one other potion on you from ticking down per level. Essentially doubles the length of another potion on you.
  • Chance – Gives you one random potion effect (could be good or bad).
  • Bless – Gives you one random good potion effect.
  • Curse – Gives you one random bad potion effect.
  • Cure – Clears all bad potion effects from you.
  • Dispel – Clears all good potion effects from you.
  • Inversion – Inverts all potion effects on you (like regeneration -> wither, strength -> weakness, etc.).
  • Potion Sickness – Disabled by default. Has a low chance of giving you a random bad potion effect.

It also changes the way a few vanilla potions work:

  • Blindness – Now the fog comes closer per level (making you more blind), and it also affects mobs, so they won’t attack you unless you are close to them.
  • Jump Boost – You can control how high you jump by holding down the space bar, so you can jump up one block instead of shooting into the air.

There are a few new attributes (that can be applied to armor and tools):

Projectile Damage:

  • Attribute Name: potioncore.projectileDamage
  • Default: 1
  • Range: 0 – 2048
  • What it does: Represents your projectile damage from bows, thrown items, etc. Used by the archery and klutz potions.

Magic Damage:

  • Attribute Name: potioncore.magicDamage
  • Default: 1
  • Range: 0 – 2048
  • What it does: Represents your magic damage, which in vanilla minecraft is only from throwing harming/healing potions. Used by the magic focus and magic inhibition potions.

Jump Height:

  • Attribute Name: potioncore.jumpHeight
  • Default: 1
  • Range: 0 – 2048
  • What it does: Represents the height you can jump. Used by the weight and vanilla jump boost potions.

Dig Speed:

  • Attribute Name: potioncore.digSpeed
  • Default: 1
  • Range: 8.1E-4 – 2048
  • What it does: Represents your dig speed. Used by the vanilla haste potion (mining fatigue doesn’t use it, since it’s effects aren’t linear).


  • Attribute Name: potioncore.reach
  • Default: 4.5
  • Range: 0 – 2048
  • What it does: Represents your reach in blocks. Used by the reach potion.

Step Height:

  • Attribute Name: potioncore.stepHeight
  • Default: 0.6
  • Range: 0 – 256
  • What it does: Represents how high you can step. Used by the step up potion.

Damage Resistance:

  • Attribute Name: potioncore.damageResistance
  • Default: 1
  • Range: -2048 – 2
  • What it does: Represents your damage resistance, where 1 is normal, 2 is 100% resistance, and values below 1 decrease your resistance. Used by the vulnerability and vanilla resistance potions.

Magic Shielding:

  • Attribute Name: potioncore.magicShielding
  • Default: 0
  • Range: 0 – 20
  • What it does: Represents your magic ‘armor’, which protects you from magic damage (since magic damage penetrates normal armor). Used by the magic shield potion.

There’s also a new potion mechanic, Potion Sickness, that limits how many beneficial potions you can drink at once (in case you don’t want to get too over powered). After you reach a certain configurable number of good potion effects, you will get potion sickness, which will rarely give you bad potion effects as long as you have it. So if you are too greedy, you could literally blow yourself up. It is disabled by default; you can enable it in the config file.

Most settings can be enabled/disabled/modified in the config files.



How to install:

  • Download and install Minecraft Forge.
  • Download the mod.
  • Go to %appdata%.
  • Go to .minecraft/mods folder.
  • If the “mods” folder does not exist you can create one.
  • Drag and drop the downloaded jar (zip) file into that.
  • Enjoy the mod.

Potion Core Download Links:

File Name Status Game Version Date
PotionCore-1.6_for_1.12.2.jar Release 1.12.2 Feb 10, 2018
PotionCore-1.5.2_for_1.11.2.jar Release 1.11.2 May 8, 2017
PotionCore-1.5.2_for_1.10.2.jar Release 1.10.2 May 8, 2017
PotionCore-1.5.1_for_1.11.2.jar Release 1.11.2 Apr 24, 2017
PotionCore-1.5.1_for_1.10.2.jar Release 1.10.2 Apr 24, 2017
PotionCore-1.3_for_1.8.9.jar Release 1.8.9 Nov 20, 2016
PotionCore-1.3_for_1.8.jar Release 1.8 Nov 20, 2016
PotionCore-1.2_beta_for_1.7.10.jar Beta 1.7.10 Mar 15, 2016

Credits: Tmtravlr

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