GUI Arrangement
– GUI Scale issue will now correspond to resolution, previously the highest accepted GUI scale, Horse Locator can find to respond resolution is 1920×1080 now there is a higher limit.
– GUI Scale will no longer clash with other GUIs as Horse Locator GUI is set to highest priority.
– GUI Scale can no longer be centered or shifted to the right, this was a bug, and it was super messy.
Donkeys
– Donkeys mounted with Chests are now classified correctly and will respond to the NBTTag which determines if the horse is a baby horse.
– Fixed a bug where if the owner of the horse is offline (in a Server/LAN) the owner will become null or the nearest player, which is most likely the player using Horse Locator him/herself.
Minor Improvements
– Improved the look of the dashes by using different symbols.
– Bracket parentheses are no longer being used.
Color differentation is now enabled, easier to determine colors.
Color Fixes
If the horse is extremely good it now has a different color: AQUA or SKY/LIGHT BLUE.
This is to emphasize clarity whether the horse you currently is a legendary one.
Seperating the great from the good; the bad from the good.
Reversal Updates
I have reversed or removed the update on EnumChatFormatting as this issue is now resolved without the usage of other works required.
Thanks to devs and reinstitutioners that supported this issue and found a quick fix.
– EnumChatFormatting now renabled in HL.
Nasty Bug
Fixed a few issue where the owner capabilities were incorrectly applied.
– Owner name is now universal and does not collaborate with the mod’s owner applial system which communicates with Minecraft to place the Owner name to an exact value.
(Uses Minecraft integrated naming to check if it is the owner and not Horse Locator’s naming system).
– Owner names now correspond with NBT tags to remove the chance of replicated names.
– Owner name no longer undeciphers when the owner has changed abruptly.
– Owner name no longer redicates obfuscated text – fixed with the new name system.
Bug Fixes 2
– GUI rescales with GUI Scale properly if your window size is altered.
– A red message now is more noticeable if something goes wrong.
– Color Formatting will reload if it fails.
– Within a boundary of horses, it takes the nearest horse by double values instead of integers.
> Doubles are like decimal values while integers are whole numbers. <
Bug Fixes
A fairly large patchout however not too big.
– GUI no longer bugs out with other layout mods.
– Compatible with many other mods that reestablish the debug screen / main screen.
– ExtremeColors no longer fails to load with Horse Locator if the colors are out of bounds.
– Fixed an issue where EnumChatFormatting would fail to enable if ExtremeColors was not initalized or not located within a user’s mod database (a lot).
Stable 1.7.10
A new version for 1.7.10 is out and is 100% Stable.
However, please be aware there is an Owner Name bug :c
– Removed unnecessary files.
– Removed unnecessary useless boring GUIs.
ExtremeColors Patch
ExtremeColors when adapted to Horse Locator no longer uses EnumChatFormatting.
Details:
– EnumChatFormatting is disabled via HL.
– All EnumChatFormatting is replaced to ChatColors#<color> as an alternative.
– EnumChatFormatting has been removed.
> EnumChatFormatting messes up the HL format which I use to disable errors. <
New Addition
ExtremeColors is now supported!
With this in hand, I can now finally feature key components for new users to this mod.
Details:
– No longer need to re-scale.
– GUI does not need auto rescaling anymore, instead a warning is replaced.
– GUI no longer stimulates HUD scale with resolution (still warning).
– Color Formats are now enabled.
– Color Formats and Re-details are now in place of EnumChatFormatting#<insert color>.
1.7.10 Push
I’ve updated key components for 1.7.10.
Details:
– Improved active sequencing of GUIs.
– Changed GUI format, compatiblity for 1.7.10 (still works for 1.7.2!)
– Pushed unnecessary formats.
– Applied website core downloads.
– GL11 Scaling reformat.
– Components of 1.8 have arrived.
– Horse NBT establishment.
Bug Fixes:
– No more corrupt worlds with new website download (or Error[3]@[Java.net] )
HL#07 Resolved [read below]
– Horse functions no longer rely on pure NBT, if horse NBT is edited the horse information will update corresponding to current details on Minecraft. I have removed the NBT reports from the locator and will now ask for the info if you wish to change.
Special new GUI will appear. This is important for map makers or editors to be able to respond to these changes without crashing or altering all the horses in the game (which is inreversible because of my deniable coding :c).