This is modified version of daxnitro’s GLSL Shaders mod, updated for newer Minecraft version since 1.4.2.
There are some added features.
- Support connected texture
- Support multiple composite programs (compostire1, composite2, composite3)
Features from GLSL Shaders OF by id_miner are being added but not fully done yet.
Installation:
You need specified version of original minecraft.jar, Optifine.
You need shaders (*.vsh, *.fsh). They are not currently included in mod zip.
Manual installation in minecraft.jar
- 1. Make a backup of original minecraft.jar. (You may want it later.)
- 2. Open minecraft.jar in WinRAR or 7-Zip or similar program.
- 3. Delete META-INF in minecraft.jar.
- 4. If you use Forge, copy files from Forge universal zip into minecraft.jar
- 5. Copy files from OptiFine zip into minecraft.jar.
- 6. Copy files from ShadersMod zip into minecraft.jar
- 7. Copy *.fsh *.vsh files into minecraft.jar/shaders (or leave it empty and copy *.fsh *.vsh into .minecraft/shaders folder instead)
- 8. Finished. Run minecraft.
Installation for use with Magic Launcher
- 1. Open Magic Launcher.
- 2. Click Setup button.
- 3. Select or create configuration you want to use.
- 4. If you use Forge, add Forge universal zip.
- 5. Add OptiFine zip (below Forge universal if used together).
- 6. Add ShadersMod zip below OptiFine.
- 7. Add shaders zip file (which has *.fsh *.vsh in shaders folder inside zip)
- 8. OK
How to use newer version of Shaders Mod with SEUS-v10rc7
- A. Manual install in minecraft.jar
- Open minecraft.jar in 7-Zip
- Delete META-INF
- Copy files from mod zip into minecraft.jar in this order: (forge), optifine, SEUS-v10rc7, newer ShadersMod
- B. Merge newer ShadersMod into SEUS-v10rc7 zip (for use with Magic Launcher)
- Replace .class files in SEUS-v10rc7 zip with .class files from newer ShadersMod.
- C. Simply use Magic Launcher
- Add SEUS-v10rc7 zip file below OptiFine and above newer ShadersMod.
- Add newer ShadersMod below SEUS-v10rc7.
Release note
- Added in-game shader switcher GUI (adapted from id_miner’s GLSL Shaders OF).
- Separate opaque and semi-transparent shadow depth buffers.
- Folder structure for shaderpacks
[.minecraft] └─[shaderpacks] ├─[packname1] │ └─[shaders] │ ├─ *.vsh │ └─ *.fsh ├─[packname2] │ └─[shaders] │ ├─ *.vsh │ └─ *.fsh ├─{packname3.zip} │ └─[shaders] │ ├─ *.vsh │ └─ *.fsh ├─{packname4.zip} │ └─[shaders] │ ├─ *.vsh │ └─ *.fsh └─ ...
Shader Pack:
- Bump shadow waving: Fixed waving grass bug
For 1.6.2 (Pre Release – Incompatible with Optifine)
http://dl.mod-minecraft.net/download.php?file=1e686c7484291e33e62c4443c192b78b
Bump shadow waving
http://dl.mod-minecraft.net/download.php?file=0b3a2c7468d78068b134049316b699ab
For 1.5.2
http://dl.mod-minecraft.net/download.php?file=7336d43bb229d35ec7391433199e4566
Older versions: