Electrical Age Mod 1.7.10/1.7.2/1.6.4


Electrical Age Mod 1.7.10

Electrical age is a Minecraft Mod offering the ability to perform the industrialisation of your minecraft world.The content is more than 150 items/blocks.This mod is not just another electrical mod because of his unique simulation model. 
This is not juste ?Another tech mod? because electricity is not exchanged with ?packet? like in EU, I2C, BuildCraft, not exchanged with node balancing like in RedPower, but with a real simulation model that allows to do unseen possibilities !

Actualy on minecraft 1.7.2. / 1.7.10 with the same jar.

A better simulation
Electrical simulation with resistive and capacitive effects. Behaviour similar to those of real life objects.
Multiple electrical sources
Furnaces, Solar panels, Wind turbines, Batteries, Capacitors, ?
Break the cube
Cables, sensors, actuators, alarms, etc. can be placed on each face (outer and inner) of a cube
witch allows a significant reduction of the consumed space by electrical installations.
Night-lighting revisited
Lamps, switches, captors, ?
Small and big electricals consumers
From the lamps, electrical furnaces,? to the miners, transporters, ?
Incredible tools
XRay scanner, flashlight, portable mining drill, ?
Old redstones circuits can be exploited with electrical ? redstones converters.
Game lifetime/complexity extended
A consequent list of new raw materials and items?

Forge needs to be installed for the mod to work
Just drag and drop the release zip file into you minecraft folder

In game controls
To open the integrated wiki it’s X key.
To turn some small wall blocks it’s Wrench item + right click.
To interact with some items (flash light, xray scanner), just right click

Console’s commands
/eln reGenOre 1
Give the possibilities to regenerate ore on a map that was created without the mod.
For that, type /eln reGenOre 1 into you ingame console. Then reload the map.
Each time a chunk is loaded, that check that some Electrical age ore must be into.
Very useful for old map created without this mod.

0 to disable, 1 to enable.
/eln lampaging 0/1 
Lamp bulb aging with usage
/eln batteryaging 0/1 
Battery aging with cycles
/eln heatfurnacefuel 0/1 
Heat furnace consume fuel
/eln aging 0/1 
Put all aging and fuel usage on or off,
Additionaly, if at 0, all portable electrical item don’t use energy

Download Electrical Age Mod

For 1.7.10/1.7.2


For 1.6.4


Author: ElectricalAge

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