Custom Stuff 2 Mod 1.7.10/1.7.2/1.6.2

Custom Stuff 2 allows simple text files to be added to minecraft by yourself. You are also able to send your created content in a zip to your friends, create chests, furnaces, ladders, torches that can also be placed on the ceiling, armory, food, potions, crafting recipes and much more.


  • Install Minecraft Forge
  • Place the downloaded .zip file into .minecraft/mods

Example mod:

  • Place the downloaded .zip file into .minecraft/config/CustomStuff/mods


  • Extract the content of the downloaded .zip file into .minecraft/config/CustomStuff/mods/ExampleMod


v0.10.6b Beta

– fixed custom crafting tables matches to empty grid and thus giving an infinite number of items

v0.10.6 Beta:

– added metadata support for thickness attribute
– added maxStack attribute for blocks
– chagned fluids:
– removed id2 and color attributes
– added textureFileStill, textureFileFlowing, gaseous, density, viscosity, luminosity and flowLength attributes
– changed bucket:
– removed fluidId2 attribute
– changes default value of maxStack attribute to 64
– changed location of armor textures to assets/{mod name}/textures/models/armor
– chagned location of chest textures to assets/{mod name}/textures/entity/chest
– changed location of gui textures to assets/{mod name}/textures/gui
– fixed textures for guis, armor and chests don’t work
– fixed onBlockDestroyed is called when onHitEntity should
– fixed torch placement and ceiling rendering
– fixed server crashes when loading a CS2 mod
– fixed all metadata variants of fluids are shown in NEI if addToCreative is set to false for all metadatas
– fixed metadata variants of post and crossTexturePost don’t work correctly
– fixed some blocks don’t have the correct information in inventory
– moved flat blocks a bit away from side, which should fix overlapping textures

Previous versions:

For 1.5.2

For 1.6.2

For 1.7.2


For 1.7.10


Related Posts