Custom Steve Mod 1.7.10/1.7.2/1.6.4

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Custom Steve Mod is an amazing mod which allows players to change the model of a character named Steve in Minecraft, specially  it can import models of industry standard into Minecraft, which make it different from other mods

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Mod Spotlight:

Requirement:

  • OS at least Windows 7 (not yet support the linux or mac os.)
  • 64bits JRE(32bits only works with Miku model)

How to install:

  • Download and install Minecraft Forge
  • Download and install Render Player API
  • Download the mod
  • Find the location of .minecraft folder
  • Put CustomSteve***-Beta.jar into .minecraft/mods
  • Extract CustomSteve***-Resources.zip to the root directory of Minecraft(which is at the same level as .minecraft)
    • (*** is the version of the mod. e.g 162)
  • Enjoy

Replacing models:

  • Open CustomSteve/CS.txt?replace “Miku” with “yaya” or “Flandre”

Customization:

  • Currently our mod support model files of pmd format?and action files of vmd format.
  • Only texture files of png or bmp format are supported.
  • If texture files of tga format are detected in original files, they will be converted into png format.
  • You can transplant weapon (a square and a skeleton) included in my models to your models, then your models will have a weapon in hand
    • model files are located in CustomStevemodels
    • texture files are located in .minecraftassetstextures

Download Link:

For 1.6.4

https://www.dropbox.com/sh/xdimdkjbn9e4tcl/AAD0mKHB6IFA6SQBjNJgZeZ-a/CustomSteve164110Beta.zip

For 1.7.2

https://www.dropbox.com/sh/xdimdkjbn9e4tcl/AABXI2Gps5NkqfXWgBu3xvbra/CustomSteve172111Beta.zip

For 1.7.10

https://www.dropbox.com/sh/xdimdkjbn9e4tcl/AACq3SxXU67EMG54KdkFvuzUa/CustomSteve1710111Beta.zip

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