Angel of Vengeance Mod 1.12.2/1.11.2/1.10.2

Angel of Vengeance Mod 1.12.2/1.11.2 is a magic mod focused around being a healer. You have the ability to heal players, other entities with this power

Angel of Vengeance Mod 1.12.2/1.11.2 is a magic mod focused around being a healer. You have the ability to heal players, other entities and even damage undead with this power. You can also cure status effects. However, there are two other classes you can use instead.

Angel-of-Vengeance.png

Three in total, Healer, Caster, and Defender.

  • Healer’s purpose is to well.. heal.
  • The Caster is the offensive spell casting mage which uses light based spells to destroy undead.
  • The Defender is your tank, they get a dodge mechanic where attacks have a chance to not land at all on them. Defenders also get benefits while having a shield equipped.

Screenshots:

Angel-of-Vengeance-1.pngAngel-of-Vengeance-2.pngAngel-of-Vengeance-3.png

Getting Started:

You’ll want to construct a “statue” as shown here.
Angel-of-Vengeance-4.png

Blocks used are all three vanilla polished stone types. Nothing more.
After you have done so you must right click the center Polished Granite with a diamond in hand.
The statue is then shrunk down to a single block size in which you can right click. From here you can make a choice to select a class. If you do not like your choices you may “reset” them to start over.

  • Minor Reset: This resets your spent points except your very first one and gives you the points back to respec your chosen tree. You do NOT have to regain your points with this method although you cannot change classes.
  • Full Reset: This completely takes you back to one single point before you chose a class. This allows you to switch to a different class if you like but you MUST regain all of your points.

Points are gained with a level up system, you gain experience by using your abilities but beware as the amount of experience you gain decays as you use your abilities. This decay goes away over time. So basically, don’t spam. Use when needed.

Once you have spells set onto your new bar, you can toggle between your main hotbar and the spell hotbar by using the left Alt key, this is the default keybind but this can be changed in controls if needed. To actually use your spells, the bar MUST be active then you simple just right click while on the selected spell.

Mechanics:

Experience, Leveling, and Decay:

Every time you use an Ability or Spell you can gain some experience. This experience is only granted if spells are being used as intended. After you collect a certain amount of experience you will Level Up. Every Time you Level Up you gain a single Skill Point which you can use to spend on new Skills within your Class Tree.

The amount of Experience you gain can decay if the ability or spell you used is spammed. This decay is ability/spell specific so say you spam one ability, this means that decay will not apply to another. Each tick of decay will vanish after 30 seconds.

It should be noted that unlike the Caster and Healer, Defenders gain experience through using a shield to block, landing any doublestrikes, and getting a successful dodge.

Setting and Casting Spells:

Open up the Skills GUI by right clicking on the Angelic Statue, from here go to your Spell Book and click on which spells you want on your hotbar. You can remove spells from the hotbar by clicking on the slots of the bar.

Once you have your spells set you can cast them in world by activating your spell hotbar via Left Alt (Default, this can be changed in Controls), selecting your spell, then Right Clicking.

Resetting your Skills:

Open up the Skills GUI by right clicking on the Angelic Statue, head to Reset Skills. From here you have two options.

  • Minor Reset: This resets your spent points except your very first one and gives you the points back to respec your chosen tree. You do NOT have to regain your points with this method although you cannot change classes.
  • Full Reset: This completely takes you back to one single point before you chose a class. This allows you to switch to a different class if you like but you MUST regain all of your points.

Charges:

Casting spells uses a charges system, each spell has their very own amount of Charges which can be increased by skills. Every time you cast a spell that uses this system it will drain an amount of charges, depending on the spell this can vary. Charges are reset when you interact with an Angelic Statue.

Spell Power:

Spell Damage is calculated by taking its base damage and multiplying it against (1 + (SpellPower / 100))

Dodge:

When you are attacked by certain damage types there is a chance you will not be hit by the attack, this chance is your total amount of Dodge. Dodge can be increased by skills and spells.

DoubleStrike:

You have a chance to strike enemies twice, this chance is the amount of DoubleStrike you have. This chance can be increased by skills and spells.

Requires:

Minecraft Forge

Angel of Vengeance Mod Download Links:

File Name Status Game Version Date
AoV-1.12.1-0.6.2.jar Beta 1.12.2 Sep 20, 2017
AoV-1.12.1-0.5.1.jar Beta 1.12.1 Aug 18, 2017
AoV-1.12-0.4.1.jar Beta 1.12 Jul 3, 2017
AoV-1.12-0.3.3.jar Beta 1.12 Jun 13, 2017
AoV-1.10.2-0.2.5.jar Beta 1.10.2 Jun 6, 2017
AoV-1.11.2-0.2.5.jar Beta 1.11.2 Jun 6, 2017

Author: Tamaized

Related Posts